Export Follower for each Favorite

(Category: Scripts, Content Creation, Making outfit’s FBMs, FHMs and PBMs) (Difficulty: Advanced, PAs, Content Creators) With this free script you can fire each favorite property on a figure, one by one, in DAZ Studio and then export the follower to the HD. It is extremely useful for outfit creators. You can set some favorite characters, … Continue Reading

Fire Favorites

(Category: Scripts, Content Creation, Making outfit’s FBMs, FHMs and PBMs) (Difficulty: Easy, PAs, Content Creators) With this free script you can fire to 100% all favorites properties, one by one, in a selected figure in DAZ Studio and then bring them back to 0%. It is extremely useful for outfit creators. You can set some … Continue Reading

Supported FBMs and PBMs

(Category: Scripts, Content Creation, Making outfit’s FBMs, FHMs and PBMs) (Difficulty: Easy, PAs, Content Creators) Are you a content creator and you are making any kind of outfits? Did you ever take a piece of outfit back for correction, from the QA, because you had forgotten to support a figure (FBM, FHM or PBM)? Do … Continue Reading

Delete Selected Bones

(Category: Scripts, Content Creation, Rigging) (Difficulty: Easy, PAs, Content Creators) Hello DAZ creators … I made this script to delete at once all the selected bones of a wearable rigged item or from a figure. With DAZ’s delete bone function we use to delete one bone at a time. No more… with this script you … Continue Reading

pJCM ERC-Keyed

(Category: Scripts, Content Creation, Rigging) (Difficulty: Advanced, PAs, Content Creators) Hi DAZers … With the “Set up custom pJCM ERC-Keyed morph” script you can set up instantly a pJCM or any morph you want for a custom rotation.   Instructions: 1 – Set the figure’s node custom rotation to the desired value (you can have … Continue Reading

Remove Underscore From Properties

(Category: Morphs) (Difficulty: Easy to use, PAs, Content Creators) When we create an item in DAZ Studio, many often we need to add some new properties.   When we create these properties, we usually name each property using underscore (_) for the words’ separation. Pressing tab, the name of each property also passes to the … Continue Reading

Bones Alignment

(Category: Rigging, Scripts, Content Creation) (Difficulty: Easy to use, PAs, Content Creators) This the V2.0 of the script that aligns the Origin or the End Point of a bone to the Xmax, Xmin, XCenter (the same for all other axis), or the center of the node. If you have any selected faces(edges/vertices in V 2.0) … Continue Reading