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  • After a long period of reprogramming the site ... we are back ... My site was reconstructed for almost a month (mid August - mid September) and now it is back on line ... The main structure of the site is almost the same, and some new features have been added, like this 'news' section. I will try to update the site frequently as once per week, as long as I have the free time. I have in my mind some tutorials for 3D content and later on (when DAZ Studio 5.0 will be released) I will focus on DS 5. For now I am giving as a welcome back…

  • (Category: Content Creation, Making outfits, Rigging) (Difficulty: Advanced, PAs, Content Creators) (DAZ Studio: 4.15.0.30) Hi all… Today I am going to show you an older tutorial (I transferred it into my site) about using a button in a cloth item of DAZ Studio, in order to control the visibility of a Rigid Follow Node as well. In my next example, I am using a shirt having a button "Folded sleeves on/off" to change the visibility of the shirt buttons at the wrist (they are Rigid Follow Nodes) as well.      In conclusion the steps are: Make a conditional grafts in DAZ Studio for the cloth (the sleeves in…

  • (Category: Scripts, Content Creation, Making outfit's FBMs, FHMs and PBMs) (Difficulty: Easy, PAs, Content Creators) Are you a content creator and you are making any kind of outfits? Did you ever take a piece of outfit back for correction, from the QA, because you had forgotten to support a figure (FBM, FHM or PBM)? Do you still use pen and paper for keep tracking which figures you are about to support for an outfit? Then this free script is just for you. Download the .zip file and unzip it into your DAZ library, choosing an appropriate folder! Load a Genesis figure in the scene, select it and execute the script!…

  • DAZ Studio: 4.15.0.30 Category: Rigging Level: Easy   Hi all… Today I am going to show you a mini tutorial (most of a tip) about using the transfer utility in DAZ Studio, in order to rig a wearable that is not created in the original Genesis pose.   Let say I want to make some greaves for the Genesis 8 male, but I want the legs to be in the T-pose. I can import a Genesis 8 male into my scene and set the rotation into 6 and -6 for the right and the left thigh side-side parameter, correspondingly. Now my Genesis 8 male has a T-pose for the legs…

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